Interface design patterns evolve — it’s to be expected. However, doing so sometimes breaks the “don’t make me think” mantra. Case in point with the change to the window control’s orientation in the new iTunes 10:

The red, close button is in the expected location; However, the green, switch-to-mini-controller button is now below, rather than beside it.
The trio of gum-drop buttons has always been less than self-explanatory, but at least they were consistently located. iTunes 10 breaks the pattern, and not really for the benefit of other applications (since the vertical orientation doesn’t suit most UI designs quite as well).
It would have been interesting to be in the room when this new design was pitched. I’d guess that the rationale was to free-up additional vertical height (which is a common design direction seen in applications designed for widescreen monitors), but I would have loved to hear the answer to “Do we really need those 12 pixels so badly that we’ll violate our own user interface guidelines?” Sometimes the answer is “Yes”.
BTW, it seems you can switch back to the normal button orientation using the following:
defaults write com.apple.iTunes full-window -boolean YES
…and yes, I switched back to save the milliseconds it takes to orient to the new layout and select the right button.




